With its newest chapter, NFS returns to the streets with rapper ASAP Rocky.
It will be an open-world game set in the made-up city of Lakeshore.

The latest instalment of the Need for Speed franchise, which returns racing to the streets, has been out for three years. Criterion, the company behind renowned NFS iterations including the 2010 Hot Pursuit and 2012 Most Wanted, is in charge of leading development for the new game.
With its ‘Unbound’ label, we anticipate the scope for customization to be really unbound. NFS has a tendency for providing customizations that know no bounds. In terms of the game’s general aesthetic, it has adopted a new animation style, with both the people and the vehicles having a cartoonish aspect.
At least that’s what we could tell from the trailer: the gameplay has incredibly bright graphics that mimic the graffiti visible on the streets. To put it mildly, it will be unlike any prior NFS product.

Fans reacted positively to the news of Need for Speed Unbound: “You did not disappoint!”
Need for Speed Unbound, the eagerly anticipated new instalment in the venerable racing game franchise Need for Speed, has finally been released by Electronic Arts and Criterion Games. Fans got their first glimpse at the game’s new visual style, which blends anime-like aesthetics with the series’ ultra-photorealistic visuals, in the announcement’s action-packed and aesthetically gorgeous video.
Following the now-defunct Ghost Games’ Need for Speed Heat, which was published in 2019 and served as the series’ final instalment before Unbound, fans have been patiently waiting for a new instalment in the NFS franchise for the last three years.

The aesthetics and serious yet upbeat tone of Unbound are very similar to those of NFS Carbon and Pro Street, two of the most underappreciated Need for Speed titles to date. Players are excited for the game’s arrival in December even though Criterion has yet to demonstrate full gameplay, races, open-world exploring, and personalization options.

The arcade and open-world racing genres were initially invented by the NFS franchise. Nevertheless, the series lost its appeal over time and became into another predatory EA title.
NFS Heat was an attempt by Ghost Games to revitalise the series, but it failed to excite the general public. As a result, EA prematurely ended the game’s support pipeline without providing the game with the appropriate post-launch support.